Burnout 3 Takedown Tidak Bisa Save
•: 8 September 2004 •: 10 September 2004 Mode(s), Burnout 3: Takedown is a developed by and published. It is the third instalment in the, which is characterised by fast-paced arcade racing. A staple of the series is the use of boost, earned through risky driving, to rapidly increase a car's speed. The central mechanic introduced in Burnout 3 is Takedowns, which allow players to slam their opponents until they crash. Takedowns work in conjunction with the boost system by filling up and extending the boost meter. Aside from standard circuit races, the game features modes focused on performing Takedowns on rival vehicles and causing monetary damage at a junction occupied with traffic.
Burnout 3 Takedown for PC melanjutkan seri balap pendahulunya yang tentu saja memiliki kelebihan diantaranya memiliki dengan lebih banyak mobil, lebih banyak trek, efek kecelakaan yang sangat detil dan rinci, dan banyak mode permainan baru untuk pemain tunggal, dan juga bisa bermain secara online.
Each game variant is featured in a single-player campaign mode called World Tour, which serves as the primary method for unlocking new and faster cars. The game supports both online and split-screen multiplayer.
Prior to the creation of Burnout 3: Takedown, UK-based development studio Criterion had been collaborating with publisher Electronic Arts (EA) on a skating video game. However, disagreements over the game's creative direction led to its cancellation and falling out between the two companies.
EA later approached Criterion about reuniting and partnering on a game, and so Criterion began developing Burnout 3: Takedown in June 2003 on the condition that EA would not interfere in the creative process. Over a year later, EA acquired Criterion and the Burnout series; their high expectations for Burnout 3: Takedown was influential in the acquisition.
The game launched in September 2004 on the. Upon release, Burnout 3: Takedown received critical acclaim from the video game press becoming one of the highest rated racing video games of all time. Critics were enthused by the shift to a more aggressive style of racing game and the addition of gameplay mechanics like Takedowns. The addictive gameplay and visuals were widely praised by reviewers, many of whom ranked Burnout 3: Takedown among the best games released on the PlayStation 2 and Xbox. The game went on to win numerous awards including three from the. Retrospective coverage of the game has been highly positive with some publications declaring it as the greatest arcade racer game ever made and the peak of the Burnout series.
Takedowns are performed by slamming rivals until they crash. A Takedown can fill and extend the boost meter, enabling the player to drive faster. Burnout 3: Takedown is a with gameplay that emphasises dangerous and fast-paced driving. The game features standard circuit races which take place on carriageways and city streets populated with traffic. The Single Race mode pits the player against five in a single or multiple lap race.
During a race, boost, which is earned by acts of reckless driving such as drifting around corners, near misses with traffic, and driving in oncoming lanes, can be used to rapidly increase a car's speed. Boost can be used immediately in Burnout 3, unlike previous games which required the boost meter to be full. The quickest method for earning boost is a Takedown—a central mechanic introduced in this instalment of the series. A Takedown involves shunting opposing vehicles until they crash. Each one fills the boost meter and can provide an additional boost segment, causing the meter to extend up to four times its initial size. Ramming opponents will cause them to behave more aggressively in return; their level of hostility is indicated by a coloured arrow above their vehicle. When the player crashes or is taken out by an opponent, boost is lost and a bonus boost segment is withdrawn.
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