Java Action Game
Browsers and JavaScript are constantly getting more powerful and fully featured. There was a time when is building any type of game required Flash. But with this, the stage is set for powerful HTML5 and gaming! Here are 30 of our favorite games which run in all modern browsers and are build only with web technologies. Genre: Arcade, Racing HexGL HexGL is a futuristic, fast-paced racing game built on HTML5, JavaScript and WebGL. You can control a space ship by using your keyboard, a touchscreen device or even a leap motion controller if you have one.
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The Action is added as an ActionListener to the component. The component configures some of its properties to match the Action. The component installs a PropertyChangeListener on the Action so that the component can change its properties to reflect changes in the Action's properties.
That's a good collection and you're absolutely right about html5 becoming first choice not only to gamers and developers but game publishers (like me). The only thing I am skeptical about is the future of unity in online games. It's too robust and it creates too large output files.
Chrome banned it (at the moment). Regarding html5 games, I like them when thery are small simple and addicting, because they can't parry Flash at this moment. So I would stick to games like Stick Samurai or for instance.
Some of these are awesome - I've just spent a bit too much time playing a few of them, especially Cube Slam. Anyway, I feel like I should probably do a bit of self-promotion here because I've built a couple of HTML games too.
The first is called, which is a version of the old Cinematronics arcade game, Star Castle. These days it's not a particularly well known game, despite being quite influential back in the day (inspiration for Yars' Revenge on the Atari 2600), and appearing in Ghostbusters. The second is which, as you can probably guess from the name, is a version of Asteroids. Actually with Shoot The Rocks it's perhaps a bit more like Asteroids Deluxe, but you get the idea. Again, it's an absolute classic of a game - and much more popular - so I thought I'd try my hand at an HTML5 conversion. Apart from anything else I could at least reuse some of the code from Star Citadel.
Anyway, thanks for posting this great list - plenty of inspiration here to keep on developing with HTML5, JavaScript and CSS. The great thing is that it's pretty easy to get games like this working on mobile (both Star Citadel and Shoot The Rocks do) unlike with Flash.
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