Pc Access Sp614x

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Pc Access Sp614x

Sp614x @sp614x. OptiFine, MagicLauncher. Joined July 2012. Replying to @sp614x. Then buy a better pc? A good pc isnt expensive this days. The GLSL Shaders mod is a simple thing. For people who become bored with the flat and unrealistic shades, shadows and other lighting effects in Minecraft,.

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What is this? KUDA-Shaders is a shaderpack made for the Minecraft Shaders Mod (OptiFine). It adds basically shadows, new lighting system, godrays and other effects. This pack will receive future updates for optimization if you find a bug, feel free to report it here. Why KUDA-Shaders? That’s up to you. KUDA-Shaders v6 is designed to have nice graphics, fast, customizable and to be playable.

The last version of KUDA-Shaders has plenty of options you can mess around with. I also try to optimize it and eliminate every bug I can find. Feel free to download my shaderpack, test it and decide yourself if you want to use my shaders! KUDA-Shaders LEGACY Since I am not actively working on the shaderpack anymore due to limited free time, a team of four people are now working on the shaderpack and continuing the work of mine. Show the world your projects Do you need help in Minecraft? Are you a mod or shader developer? Did you made a resource pack?

Terms of Modification for KUDA-Shaders If you’d like to give KUDA-Shaders your own personal touch, improve it or whatsoever and want to share it with the public, then please read the for detailed information. Download KUDA-Shaders.

– You are allowed to make videos or pictures with my shaderpack (YouTube, Twitch, ). – You are allowed to modify my shaderpack only for yourself! – You are not allowed to claim my shaderpack as your own! – You are not allowed to redistribute and/or reupload it! – Only selected people are allowed to use my shaderpack as a base redistribute their modifications to public.

– If you like to share my shaderpack, please share it with a link to the original post. – You are not allowed to use adf.ly links or any other URL-shortener! (Except bit.ly and goo.gl) – If you modified something or use my development shaderpacks in your videos, please leave a note.

Remote pc access

Please consider my agreement. If you like to ask for permission to use my shaderpack as a base, contact me on Discord. For more question, look at the FAQ page on Last Update: 6th June 2017 Credits: sp614x: Thanks for keep updating the shaders mod!

Daxnitro: Thanks for the orginal GLSL shaders mod, to make this here all possible! Chocapic13: A huge thank you to him for helping me and using parts of his code! Robobo1221: Thanks for helping me doing proper tonemapping Capt Tatsu: Thanks for explaining me how bloom works and to let me use his bloom Blackops7799: Better SSAO (Used in KUDA-Shaders v5 and older). Jodie: Thanks for letting me use her awesome ambient occlusion Gerard Geer: Random dots function for dirty lens: Thank you for making my own website! My donators: Thank you all for supporting me! You: Thanks for downloading and playing with my shaderpack!

Hello,, glad you enjoy Legacy so far. I should probably introduce myself, I am one of the devs of Kuda Legacy, and I will occasionally be on here to answer questions people have about the shader. As for fixin the issue, I was not aware there was a color issue with spider eyes, I can look into a fix and get back to ya at a later date on whether it has been fixed or not. Also, in what way does it look glitchy? I will try my best to help in anyway I can if any more issues occur, and I am on. Is YCoCg_Compression enabled?

It is located in the experimental tab, and I have noticed it causes some color issues with some things.